Essences: Difference between revisions

From Cithare Wiki
Jump to navigation Jump to search
OuJej1 (talk | contribs)
OuJej1 (talk | contribs)
Line 40: Line 40:
===Essence of Night===
===Essence of Night===
On use: Instantly changes the daylight cycle to night and affects all opponents with Blindness for 20 seconds.
On use: Instantly changes the daylight cycle to night and affects all opponents with Blindness for 20 seconds.
===Essence of Eternity===
Allows the player to pick one of the other Essence effects while bypassing the cooldown limitations and not triggering them


===Essence of Clarity===
===Essence of Clarity===
Line 53: Line 50:


Immune Cithare items are: Technical items ([[Cithare Compass]], [[Spawn Banner]], ..), consumable items ([[Blessed Bread]], ..), equippable items ([[Loot|Seven Mile Boots]]) and other exceptions ([[Tracker's Crossbow]], [[Portal Gun|Disposable Portal Gun]], [[Flag Tag]], [[Reveal Sprinkler]], [[Shapeshifter|Shapeshift/Back]], [[Wind Charger]]).
Immune Cithare items are: Technical items ([[Cithare Compass]], [[Spawn Banner]], ..), consumable items ([[Blessed Bread]], ..), equippable items ([[Loot|Seven Mile Boots]]) and other exceptions ([[Tracker's Crossbow]], [[Portal Gun|Disposable Portal Gun]], [[Flag Tag]], [[Reveal Sprinkler]], [[Shapeshifter|Shapeshift/Back]], [[Wind Charger]]).
===Essence of Eternity===
Allows the player to pick one of the other Essence effects while bypassing the cooldown limitations and not triggering them.


==Trivia==
==Trivia==
The Elder Guardian, Ravager and Dragon drop an Essence of Eternity.
The Elder Guardian, Ravager and Dragon drop an Essence of Eternity.

Revision as of 13:33, 28 October 2026

Essences are special consumable items, which can affect the game state or give special temporary bonuses to the player and their team. They are nontransferrable (Bound) and will disappear from a player's inventory 10 minutes after pickup. An Untapped Essence spawns every 10 minutes on one of the altars on the map, which is announced in chat including the location of the essence. A player can choose which form will the Untapped Essence take, and each form has a 25 minutes cooldown when used, which can be bypassed by The Essence of Eternity.

Currently active Essences can be seen in Tab list (enemy teams' in red and allied team's in white color).

Altars block spawn placement in a 10 block radius sphere around them.

List of Essences

Elemental Essence

On use and on subsequent spawns, players from the team will get 6 absorption HP (3 hearts). They also get Dolphin's Grace and ability to breathe underwater. They are immune to fire, fall damage and recieve reduced damage from explosions.

This effect lasts for 4 minutes.

Essence of Destruction

On use, all enemy players within 70 block of their spawn will be Revealed for 30 seconds.

All players from the activating team can destroy spawns and they have a passive Creasing (2.5 %) on their melee attacks.

This effect lasts for 8 minutes.

Essence of Glory

On use: The highest bounty player of each enemy team starts Glowing and can be targeted with Cithare Compass, which prevails even after death.

This effect lasts for 7 minutes.

Essence of Monsoon

On use: The weather is changed to rain for 2 minutes. An improved Thunder Storm is called on the activating player's position.

Essence of Peace

On use: Uncaptures all flags.

Disables PvP and capturing of flags. This effect lasts for 1 minute.

Indirect means of combat, such as TNT or lava still work and PvE is still enabled as well. Remaining duration is displayed on top of the screen.

Essence of Magic

On use: Resets all cooldowns and replenishes all charges of abilities and magic wands for members of the activating team.

For the following 4 minutes, all allied cooldowns are reduced by 20% (except for technical commands - spawn placing and cooldowns which are already under 10 seconds - Migthy Rod's hook).

Essence of Night

On use: Instantly changes the daylight cycle to night and affects all opponents with Blindness for 20 seconds.

Essence of Clarity

On use: Gives the team Tommorow's Newspaper report and lists position of all players in the game (via location names, not exact coordinates).

Globally cancels all Scout's Disguise, Wizard's Chaos and Pandemonium (including the activating team).

Essence of Stillness

On use: For the following 2 minutes, enemy teams cannot activate most Cithare items.

Immune Cithare items are: Technical items (Cithare Compass, Spawn Banner, ..), consumable items (Blessed Bread, ..), equippable items (Seven Mile Boots) and other exceptions (Tracker's Crossbow, Disposable Portal Gun, Flag Tag, Reveal Sprinkler, Shapeshift/Back, Wind Charger).

Essence of Eternity

Allows the player to pick one of the other Essence effects while bypassing the cooldown limitations and not triggering them.

Trivia

The Elder Guardian, Ravager and Dragon drop an Essence of Eternity.