Raider

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Raider is a special pirate class whose job is to sow chaos during the game. This class is unique to the black team (Pirate team) though players in normal teams have a small chance to randomly pick this class. They can summon a very fast horse to maintain distance from opponents, shoot them with their Infinity bow and weaken them with Raider's Horn. They are the pirate variant of General and just like them, this calss is limited to one per team.

Raider
ColorDark Gray
ShorthandRa
DifficultyMedium
Free during PrepareYes
Can destroy spawnsNo
Bounty
Base value Ri100
Logarithmic kill value1.15
Scaling factor αi2

Item Equip

Start Items

Item Amount Flags Notes
Pirate's Portal Gun* 1 Bound
Raider's Horn 1 Bound
Raider's Pocket Horse 1 Bound
Bow (Infinity) 1 Bound Fully-unbreaking

* - only when in a Pirate team

Spawn Items

Item Amount Flags Notes
Cithare Compass 1 DnD
Cooked Rabbit 16
Stone Sword 1 DnD
Stone Pickaxe 1 DnD
Stone Axe 1 DnD
Team Banner 6
Flint and Steel 1
Leather Chestplate 1
Leather Leggings 1
Leather Boots 1
Arrow 1

Special Mechanics

Raider can summon a fast horse with Raider's Pocket horse. It vanishes once dismounted, putting the item on a 15 s cooldown. If the horse is killed, the item is set on 5 minute cooldown. When the Raider is damaged, the item gets 3 s cooldown (unless it already had a longer cooldown). The horse has 2 HP and is immune to suffocation damage.

Raider's Horn applies Glowing, Slowness I and Mining Fatigue III on all opponents within 40 blocks for 30 seconds. It has a 5 minute cooldown.