Wizard

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Revision as of 15:14, 4 December 2022 by NaCleric (talk | contribs) (partial changes)
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Wizard is an utility class based around casting one of four spells. They can choose one of four specializations, each having a passive ability and improving one of the player's spells. Wizard can fulfill various roles, depending on which specialization they choose and which spells they focus on. They recieve their Magic Wand as well as a set of Scrolls at start.


Wizard
ColorDark Aqua
ShorthandWi
DifficultyHard
Free during PrepareNo
Can destroy spawnsNo
Bounty
Base value Ri50
Logarithmic kill value0.98
Scaling factor αi2


Item Equip

Start Items

Item Amount Flags Notes
Specialization Selector 1 Bound
Magic Wand 1 Bound

Spawn Items

Item Amount Flags Notes
Cithare Compass 1 DnD
Bread 16
Stone Sword 1 DnD
Stone Pickaxe 1 DnD
Stone Axe 1 DnD

Special Mechanics

Magic Wand is used to select (using the Swap offhand button) and cast (using LMB/RMB) spells. Spellcasting is only limited by cooldowns. The Specialization Selection book is used to pick players subclass. This can by done any time, but it is not reversible. The player can cast spells before selecting a subclass.

Spells

Note: Wizard has been recently reworked, this page is under construction.

Meteor Shower - Target Area - Cooldown 300 s.

Rain of Meteors falls around the targeted block (AoE radius 8 blocks). Meteors vary in explosive power. The first and the last meteors have the highest power and fall exactly on the targeted block.

Tips

Trivia

This class was initially an experiment to showcase what can be done with Minecraft. The developers later regretted that.