Wizard

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Wizard is an utility class based around casting various spells. They can choose one out of five specializations, each having five distinct spells. Wizard can fulfill various roles, depending on which specialization they choose and which spells they focus on. They get no special items outside of their spellcasting equipment: Magic Wand and Spell Book.

This class is highly experimental and is not considered to be balanced.

Wizard
ColorDark Aqua
ShorthandWi
DifficultyHard
Free during PrepareNo
Can destroy spawnsNo
Bounty
Base value Ri50
Logarithmic kill value0.98
Scaling factor αi1.8


Item Equip

Start Items

Item Amount Flags Notes
Spell Book 1 Bound
Magic Wand 1 Bound

Spawn Items

Item Amount Flags Notes
Cithare Compass 1 DnD
Bread 16
Stone Sword 1 DnD
Stone Pickaxe 1 DnD

Special Mechanics

Wizard has a mana pool for casting spells. Maximum mana is 18, starting value is 6. One mana is replenished every 90 seconds and 2 mana are gained when the Wizard gets a kill. Mana is represented by the expirience bar. Because of that, Wizards cannot gain expirience

Tips

Trivia