Wizard: Difference between revisions
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'''Wizard''' is an utility [[class]] based around casting various spells. They can choose one out of five specializations, each having five distinct spells. Wizard can fulfill various roles, depending on which specialization they choose and which spells they focus on. They get no special items outside of their spellcasting equipment: [[Magic Wand]] and [[Spell Book]]. | |||
{{Infobox Class | This class is highly experimental and is not considered to be balanced.{{Infobox Class | ||
| name = Wizard | | name = Wizard | ||
| shorthand = Wi | | shorthand = Wi | ||
Line 25: | Line 26: | ||
==Special Mechanics== | ==Special Mechanics== | ||
Wizard has a mana pool for casting spells. Maximum mana is 18, starting value is 6. One mana is replenished every 90 seconds and 2 mana are gained when the Wizard gets a kill. Mana is represented by the expirience bar. Because of that, Wizards cannot gain expirience | |||
== Tips == | == Tips == | ||
Revision as of 13:25, 3 January 2021
Wizard is an utility class based around casting various spells. They can choose one out of five specializations, each having five distinct spells. Wizard can fulfill various roles, depending on which specialization they choose and which spells they focus on. They get no special items outside of their spellcasting equipment: Magic Wand and Spell Book.
This class is highly experimental and is not considered to be balanced.
Color | Dark Aqua |
---|---|
Shorthand | Wi |
Difficulty | Hard |
Free during Prepare | No |
Can destroy spawns | No |
Bounty | |
Base value Ri | 50 |
Logarithmic kill value | 0.98 |
Scaling factor αi | 1.8 |
Item Equip
Start Items
Item | Amount | Flags | Notes |
---|---|---|---|
Spell Book | 1 | Bound | |
Magic Wand | 1 | Bound |
Spawn Items
Item | Amount | Flags | Notes |
---|---|---|---|
Cithare Compass | 1 | DnD | |
Bread | 16 | ||
Stone Sword | 1 | DnD | |
Stone Pickaxe | 1 | DnD |
Special Mechanics
Wizard has a mana pool for casting spells. Maximum mana is 18, starting value is 6. One mana is replenished every 90 seconds and 2 mana are gained when the Wizard gets a kill. Mana is represented by the expirience bar. Because of that, Wizards cannot gain expirience