Tracker: Difference between revisions
(finished initial edit) |
(updated) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
'''Tracker''' is a sub[[class]] of [[Marksman]] based around their crossbow. They spawn with a special crossbow and half a stack of arrows, which is their main combat advantage. Their disadvantage is their inability to wield melee weapons. They are able to [[Flag Tag]], which allows them to "watch" a certain [[flag]] and see who controls it and they can capture flags using arrows. They can also predict the weather. Due to their high ranged damage, this class is a good choice for weaker players looking to support their team more directly during fighting. | '''Tracker''' is a sub[[class]] of [[Marksman]] based around their crossbow. They spawn with a special crossbow and half a stack of arrows, which is their main combat advantage. Their disadvantage is their inability to wield melee weapons. They are able to [[Flag Tag]], which allows them to "watch" a certain [[flag]] and see who controls it and they can capture flags using arrows. They can also predict the weather. Due to their high ranged damage, this class is a good choice for weaker players looking to support their team more directly during fighting. | ||
{{Infobox Class | {{Infobox Class | ||
Line 18: | Line 16: | ||
{{Equip/Item|[[Flag Tag]]|flag=bound}} | {{Equip/Item|[[Flag Tag]]|flag=bound}} | ||
{{Equip/Item|[[Tracker's Crossbow]]|flag=bound}} | {{Equip/Item|[[Tracker's Crossbow]]|flag=bound}} | ||
|} | |} | ||
===Spawn Items=== | ===Spawn Items=== | ||
Line 28: | Line 25: | ||
{{Equip/Item|Stone Axe|flag=dnd}} | {{Equip/Item|Stone Axe|flag=dnd}} | ||
{{Equip/Item|Iron Shovel|flag=dnd}} | {{Equip/Item|Iron Shovel|flag=dnd}} | ||
{{Equip/Item|Arrow| | {{Equip/Item|Arrow|16}} | ||
{{Equip/Item|Leather Helmet}} | {{Equip/Item|Leather Helmet}} | ||
{{Equip/Item|Leather Chestplate}} | {{Equip/Item|Leather Chestplate}} | ||
Line 38: | Line 35: | ||
{{Drops/Header}} | {{Drops/Header}} | ||
{{Drops/Item|Crossbow|1|20}} | {{Drops/Item|Crossbow|1|20}} | ||
|} | |} | ||
== Special Mechanics == | == Special Mechanics == | ||
The Tracker's signature weapon is [[Tracker's Crossbow]]. It has two modes of enchantments which can be swapped between using the Swap Offhand Buttons. The first mode has Multishot and [[Enlightning]] II enchantments. The second mode has Piercing II and [[Creasing]] II enchantments. Properties of the fired arrow are determined by mode active when the arrow is fired. | The Tracker's signature weapon is [[Tracker's Crossbow]]. It has two modes of enchantments which can be swapped between using the Swap Offhand Buttons. The first mode has Multishot and [[Enlightning]] II enchantments. The second mode has Piercing II and [[Creasing]] II enchantments. Properties of the fired arrow are determined by mode active when the arrow is fired. In both modes, the crossbow has [[Arrowborne]], which refunds an arrow whenever the Tracker hits a player. Only normal arrows are refunded. When on a horse, only the Arrowborne enchantment is active. | ||
The biggest drawback of this class is that they only deal 1 HP melee damage at most, regardless of weapon used, its enchantment or any other effects. | The biggest drawback of this class is that they only deal 1 HP melee damage at most, regardless of weapon used, its enchantment or any other effects. |
Latest revision as of 19:20, 12 January 2025
Tracker is a subclass of Marksman based around their crossbow. They spawn with a special crossbow and half a stack of arrows, which is their main combat advantage. Their disadvantage is their inability to wield melee weapons. They are able to Flag Tag, which allows them to "watch" a certain flag and see who controls it and they can capture flags using arrows. They can also predict the weather. Due to their high ranged damage, this class is a good choice for weaker players looking to support their team more directly during fighting.
Color | Yellow |
---|---|
Shorthand | Ma (Tr) |
Difficulty | Easy |
Free during Prepare | No |
Can destroy spawns | No |
Bounty | |
Base value Ri | 50 |
Logarithmic kill value | 0.98 |
Scaling factor αi | 2.1 |
Item Equip
Start Items
Item | Amount | Flags | Notes |
---|---|---|---|
Flag Tag | 1 | Bound | |
Tracker's Crossbow | 1 | Bound |
Spawn Items
Item | Amount | Flags | Notes |
---|---|---|---|
Cithare Compass | 1 | DnD | |
Bread | 16 | ||
Stone Pickaxe | 1 | DnD | |
Stone Axe | 1 | DnD | |
Iron Shovel | 1 | DnD | |
Arrow | 16 | ||
Leather Helmet | 1 | ||
Leather Chestplate | 1 | ||
Leather Leggings | 1 | ||
Leather Boots | 1 |
Item drops on death
Item | Amount | Drop Chance |
---|---|---|
Crossbow | 1 | 20% |
Special Mechanics
The Tracker's signature weapon is Tracker's Crossbow. It has two modes of enchantments which can be swapped between using the Swap Offhand Buttons. The first mode has Multishot and Enlightning II enchantments. The second mode has Piercing II and Creasing II enchantments. Properties of the fired arrow are determined by mode active when the arrow is fired. In both modes, the crossbow has Arrowborne, which refunds an arrow whenever the Tracker hits a player. Only normal arrows are refunded. When on a horse, only the Arrowborne enchantment is active.
The biggest drawback of this class is that they only deal 1 HP melee damage at most, regardless of weapon used, its enchantment or any other effects.
They also have a Flag Tag, which allows them to see who controls and contests the tagged flag.
They also have the passive ability to forecast weather. The player can see when the next rains starts and how long it's going to last in their TAB menu beneath their K/D/A numbers. Note that this only shows natural rains. Rain created by wizards is ignored by this ability.
Tips
Trackers should either occupy defensible positions or stick with their team - they are extremely vulnerable up close.
Marksmen usually fit well together with Gladiators because of their weather forecasts.