Raider: Difference between revisions
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'''Raider''' is a special pirate [[class]] whose job is to sow chaos during the game. This class is unique to the black team (Pirate team) though players in normal teams have a small chance to randomly pick this class. They can summon a very fast horse to maintain distance from opponents, shoot them with their Infinity bow and weaken them with [[Raider's Horn]]. They are the pirate variant of [[General]]. | '''Raider''' is a special pirate [[class]] whose job is to sow chaos during the game. This class is unique to the black team (Pirate team) though players in normal teams have a small chance to randomly pick this class. They can summon a very fast horse to maintain distance from opponents, shoot them with their Infinity bow and weaken them with [[Raider's Horn]]. They are the pirate variant of [[General]] and just like them, this calss is limited to one per team. | ||
{{Infobox Class | {{Infobox Class | ||
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| free = Yes | | free = Yes | ||
| ri = 100 | | ri = 100 | ||
| alpha = | | alpha = 2 | ||
}} | }} | ||
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{{Equip/Item|[[Pirate's Portal Gun]]*|flag=bound}} | {{Equip/Item|[[Pirate's Portal Gun]]*|flag=bound}} | ||
{{Equip/Item|[[Raider's Horn]]|flag=bound}} | {{Equip/Item|[[Raider's Horn]]|flag=bound}} | ||
{{Equip/Item|[[Raider's Pocket Horse]]|flag=bound}} | |||
{{Equip/Item|Bow (Infinity)|flag=bound|notes=Fully-unbreaking}} | {{Equip/Item|Bow (Infinity)|flag=bound|notes=Fully-unbreaking}} | ||
|} | |} | ||
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{{Equip/Header}} | {{Equip/Header}} | ||
{{Equip/Item|[[Cithare Compass]]|flag=dnd}} | {{Equip/Item|[[Cithare Compass]]|flag=dnd}} | ||
{{Equip/Item|Cooked Rabbit|16}} | {{Equip/Item|Cooked Rabbit|16}} | ||
{{Equip/Item|Stone Sword|flag=dnd}} | {{Equip/Item|Stone Sword|flag=dnd}} | ||
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==Special Mechanics== | ==Special Mechanics== | ||
Raider can summon a fast horse with [[Raider's Pocket horse]]. It vanishes once dismounted, putting the item on a | Raider can summon a fast horse with [[Raider's Pocket horse]]. It vanishes once dismounted, putting the item on a 15 s cooldown. If the horse is killed, the item is set on 5 minute cooldown. When the Raider is damaged, the item gets 3 s cooldown (unless it already had a longer cooldown). The horse has 2 HP and is immune to suffocation damage. | ||
[[Raider's Horn]] applies Slowness I and Mining Fatigue III on all opponents within 40 blocks for 30 seconds. It has a 5 minute cooldown. | [[Raider's Horn]] applies Glowing, Slowness I and Mining Fatigue III on all opponents within 40 blocks for 30 seconds. It has a 5 minute cooldown. | ||
[[Category:Classes]] | [[Category:Classes]] |
Latest revision as of 08:53, 16 September 2023
Raider is a special pirate class whose job is to sow chaos during the game. This class is unique to the black team (Pirate team) though players in normal teams have a small chance to randomly pick this class. They can summon a very fast horse to maintain distance from opponents, shoot them with their Infinity bow and weaken them with Raider's Horn. They are the pirate variant of General and just like them, this calss is limited to one per team.
Color | Dark Gray |
---|---|
Shorthand | Ra |
Difficulty | Medium |
Free during Prepare | Yes |
Can destroy spawns | No |
Bounty | |
Base value Ri | 100 |
Logarithmic kill value | 1.15 |
Scaling factor αi | 2 |
Item Equip
Start Items
Item | Amount | Flags | Notes |
---|---|---|---|
Pirate's Portal Gun* | 1 | Bound | |
Raider's Horn | 1 | Bound | |
Raider's Pocket Horse | 1 | Bound | |
Bow (Infinity) | 1 | Bound | Fully-unbreaking |
* - only when in a Pirate team
Spawn Items
Item | Amount | Flags | Notes |
---|---|---|---|
Cithare Compass | 1 | DnD | |
Cooked Rabbit | 16 | ||
Stone Sword | 1 | DnD | |
Stone Pickaxe | 1 | DnD | |
Stone Axe | 1 | DnD | |
Team Banner | 6 | ||
Flint and Steel | 1 | ||
Leather Chestplate | 1 | ||
Leather Leggings | 1 | ||
Leather Boots | 1 | ||
Arrow | 1 |
Special Mechanics
Raider can summon a fast horse with Raider's Pocket horse. It vanishes once dismounted, putting the item on a 15 s cooldown. If the horse is killed, the item is set on 5 minute cooldown. When the Raider is damaged, the item gets 3 s cooldown (unless it already had a longer cooldown). The horse has 2 HP and is immune to suffocation damage.
Raider's Horn applies Glowing, Slowness I and Mining Fatigue III on all opponents within 40 blocks for 30 seconds. It has a 5 minute cooldown.