Skydiver: Difference between revisions
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'''Skydiver''' is a [[class]] based around flight. They are easily the most mobile class in the game. Their speciality is hit and run tactics and capture of remote [[Flag|flags]]. They spawn with Elytra and a [[Skydiver's Flare|Skydiver Flare]], which serves as a cooldown-based firework rocket. They can also drop an ignited TNT on their position, which can be used for air bombing. They have no combat advantage outside of the TNT drop. | '''Skydiver''' is a [[class]] based around flight. They are easily the most mobile class in the game. Their speciality is hit and run tactics and capture of remote [[Flag|flags]]. They spawn with Elytra and a [[Skydiver's Flare|Skydiver Flare]], which serves as a cooldown-based firework rocket. They can also drop an ignited TNT on their position, which can be used for air bombing. They have no combat advantage outside of the TNT drop. | ||
Skydiver's mobility makes them a very powerful class , especially in games with few players. | Skydiver's mobility makes them a very powerful class, especially in games with few players. As a result, this class is disabled in most games. If enabled, only one Skydiver per team can be picked.{{Infobox Class | ||
| name = Skydiver | | name = Skydiver | ||
| shorthand = Sk | | shorthand = Sk | ||
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== Special Mechanics == | == Special Mechanics == | ||
Skydiver has | Skydiver has two special abilities in their [[Skydiver's Flare|Flare]]. | ||
* LMB - Bomb - Creates a primed TNT at Skydiver's position. Has 3 minute cooldown. | |||
* RMB during flight - Boost - Boosts Skydiver with the equivalent of level 3 firework rocket. Has 2 minute cooldown. | |||
== Tips == | == Tips == |
Revision as of 21:54, 23 December 2022
Skydiver is a class based around flight. They are easily the most mobile class in the game. Their speciality is hit and run tactics and capture of remote flags. They spawn with Elytra and a Skydiver Flare, which serves as a cooldown-based firework rocket. They can also drop an ignited TNT on their position, which can be used for air bombing. They have no combat advantage outside of the TNT drop.
Skydiver's mobility makes them a very powerful class, especially in games with few players. As a result, this class is disabled in most games. If enabled, only one Skydiver per team can be picked.
Color | Gray |
---|---|
Shorthand | Sk |
Difficulty | Medium |
Free during Prepare | No |
Can destroy spawns | No |
Bounty | |
Base value Ri | 80 |
Logarithmic kill value | 1.1 |
Scaling factor αi | 2.3 |
Item Equip
Start Items
Item | Amount | Flags | Notes |
---|---|---|---|
Skydiver Flare | 1 | DnD | |
Firework Rocket | 5 |
Spawn Items
Item | Amount | Flags | Notes |
---|---|---|---|
Cithare Compass | 1 | DnD | |
Bread | 16 | ||
Stone Sword | 1 | DnD | |
Stone Pickaxe | 1 | DnD | |
Elytra | 1 | Locked | Fully-unbreaking |
Special Mechanics
Skydiver has two special abilities in their Flare.
- LMB - Bomb - Creates a primed TNT at Skydiver's position. Has 3 minute cooldown.
- RMB during flight - Boost - Boosts Skydiver with the equivalent of level 3 firework rocket. Has 2 minute cooldown.
Tips
Skydiver starts with 5 rockets, use them wisely.
As the most elusive class, Skydiver has a high base bounty and high scaling factor. You might want to avoid killing people, so that you bounty doesn't get too high.
Skydiver with a Riptide-enchated Trident can be extremely powerful. Such tridents can be found as epic-tier loot.