Skydiver: Difference between revisions

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Revision as of 09:15, 27 July 2022

Skydiver is a class based around flight. They are easily the most mobile class in the game. Their speciality is hit and run tactics and capture of remote flags. They spawn with Elytra and a Skydiver Flare, which serves as a cooldown-based firework rocket. They can also drop an ignited TNT on their position, which can be used for air bombing. They have no combat advantage outside of the TNT drop.

Skydiver's mobility makes them a very powerful class , especially in games with few players. Because of that, a team can only have one Skydiver. Additionaly, in games where teams have three or fewer players, Skydiver is disabled.

Skydiver
ColorGray
ShorthandSk
DifficultyMedium
Free during PrepareNo
Can destroy spawnsNo
Bounty
Base value Ri80
Logarithmic kill value1.1
Scaling factor αi2.3

Item Equip

Start Items

Item Amount Flags Notes
Skydiver Flare 1 DnD
Firework Rocket 5

Spawn Items

Item Amount Flags Notes
Cithare Compass 1 DnD
Bread 16
Stone Sword 1 DnD
Stone Pickaxe 1 DnD
Elytra 1 Locked Fully-unbreaking

Special Mechanics

Skydiver has no special abilities outside of their Flare, which gives the fly boost and TNT drop abilities.

Tips

Skydiver starts with 5 rockets, use them wisely.

As the most elusive class, Skydiver has a high base bounty and high scaling factor. You might want to avoid killing people, so that you bounty doesn't get too high.

Skydiver with a Riptide-enchated Trident can be extremely powerful. Such tridents can be found as epic-tier loot.