Marksman: Difference between revisions

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{{Equip/Item|Iron Shovel|flag=dnd}}
{{Equip/Item|Iron Shovel|flag=dnd}}
{{Equip/Item|Arrow|32}}
{{Equip/Item|Arrow|32}}
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===Item drops on death===
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{{Drops/Header}}
{{Drops/Item|Bow|1|50}}
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Revision as of 11:15, 11 February 2021

Marksman is a combat class based around archery. They spawn with a bow and half a stack of arrows, which is their main combat advantage. They also have a special ability Flag Tag, which allows them to "watch" a certain flag and see who controls it. Since they don't drop their bow and have a small bounty (the smallest save for Footman), they are an ideal choice for new players.

Marksman
ColorYellow
ShorthandMa
DifficultyEasy
Free during PrepareNo
Can destroy spawnsNo
Bounty
Base value Ri50
Logarithmic kill value0.98
Scaling factor αi1.7


Item Equip

Start Items

Item Amount Flags Notes
Flag Tag 1 Bound
Arrow 32
Leather Helmet 1
Leather Chestplate 1
Leather Leggings 1
Leather Boots 1

Spawn Items

Item Amount Flags Notes
Cithare Compass 1 DnD
Bread 16
Stone Sword 1 DnD
Stone Pickaxe 1 DnD
Bow 1 DnD
Iron Shovel 1 DnD
Arrow 32

Item drops on death

Item Amount Drop Chance
Bow 1 50%

Special Mechanics

Marksman's only special ability is Flag Tag.

Tips

Marksman should attempt to steal as many kills from their teammates as possible, since they have a small bounty base value and slow bounty scaling.

Try to stay outside of melees and snipe enemies instead - use your only advantage well.

Trivia

Marksman was the last class to get a special ability (in version 0.11.0).