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| '''Marksman''' is a combat [[class]] based around archery. They spawn with a bow and half a stack of arrows, which is their main combat advantage. They are able to [[Flag Tag]], which allows them to "watch" a certain [[flag]] and see who controls it. They can also predict the weather. Since they don't drop their bow and have a small [[bounty]], they are an ideal choice for new players.{{Infobox Class | | '''Marksman''' is a combat [[class]] based around ranged combat. They have two subclasses: [[Hunter]] and [[Tracker]], who focus on the bow and crossbow respectively. Marksman cannot be picked directly, instead a player has to pick a subclass before game start. You can read more about the subclasses on their respective pages. |
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| | {{Infobox Class |
| | name = Marksman | | | name = Marksman |
| | shorthand = Ma | | | shorthand = Ma |
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| | difficulty = easy | | | difficulty = easy |
| | ri = 50 | | | ri = 50 |
| | alpha = 1.7 | | | alpha = 2.1 |
| }} | | }} |
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| ==Item Equip==
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| ===Start Items===
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| {| class="wikitable"
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| {{Equip/Header}}
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| {{Equip/Item|[[Flag Tag]]|flag=bound}}
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| {{Equip/Item|Arrow|32|flag=dnd}}
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| |}
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| ===Spawn Items===
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| {| class="wikitable"
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| {{Equip/Header}}
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| {{Equip/Basic}}
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| {{Equip/Item|Stone Axe|flag=dnd}}
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| {{Equip/Item|Bow|flag=dnd|notes=Fully-unbreaking}}
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| {{Equip/Item|Iron Shovel|flag=dnd}}
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| {{Equip/Item|Arrow|32|flag=dnd}}
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| {{Equip/Item|Leather Helmet}}
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| {{Equip/Item|Leather Chestplate}}
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| {{Equip/Item|Leather Leggings}}
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| {{Equip/Item|Leather Boots}}
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| |}
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| ===Item drops on death===
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| {| class="wikitable"
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| {{Drops/Header}}
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| {{Drops/Item|Bow|1|20}}
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| {{Drops/Item|Arrow|15|100}}
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| |}
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| ==Special Mechanics==
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| Marksman's special ability is [[Flag Tag]]. They can tag a falg by rightclicking the flag's beacon with the item. Afterwards, they see all changes to the flag's status in the chat and in their [[Cithare Compass]].
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| They also have the passive ability to forecast [[weather]]. The player can see when the next rains starts and how long it's going to last in their TAB menu beneath their K/D/A numbers. Note that this only shows natural rains. Rain created by [[Wizard|wizards]] is ignored by this ability.
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| == Tips ==
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| Marksman should attempt to steal as many kills from their teammates as possible, since they have a small bounty base value and slow bounty scaling.
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| Try to stay outside of melees and snipe enemies instead - use your only advantage well.
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| Marksmen usually fit well together with [[Gladiator|Gladiators]] because of their weather forecasts.
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| == Trivia ==
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| Marksman was the last class to get a special ability (in [[version 0.11.0]]) (aside from [[Warrior]], who still doesn't have one).
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| [[Category:Classes]] | | [[Category:Classes]] |
Marksman is a combat class based around ranged combat. They have two subclasses: Hunter and Tracker, who focus on the bow and crossbow respectively. Marksman cannot be picked directly, instead a player has to pick a subclass before game start. You can read more about the subclasses on their respective pages.
Marksman| Color | Yellow
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| Shorthand | Ma |
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| Difficulty | Easy
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| Free during Prepare | No |
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| Can destroy spawns | No |
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| Bounty |
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| Base value Ri | 50 |
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| Logarithmic kill value | 0.98 |
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| Scaling factor αi | 2.1 |
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